Our people
You can search for members of staff by first or last name.
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Sculpture, Public Art, Environmental Art, Drawing, Ceramics, Painting, Printmaking, Additive Manufacturing, 3D Printing, CAD design, Digital Art, 3D modelling, Interdisciplinary Practice
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Health and well being, traffic injury causation and prevention, injury outcomes, injury scaling/coding, bus passenger safety, transport safety.
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Product design in healthcare, medicine, surgery and rehabilitation; design and manufacture of prosthetics and orthotics; 3D printing and additive manufacturing; rapid prototyping; 3D scanning, computer-aided design and additive manufacturing.
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Sustainable design, packaging design, consumer behaviour, circular economy, research methods.
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Socially-engaged design methods; all things prototyping; front-end stakeholder engagement; living lab methodology; design for (with) the Global South; usability testing; choice-based methods; design interviews; randomized-controlled trials
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Interaction(s) between performance, philosophy and politics; practice-based theatre translation; film and theatre adaptation; fictocriticism; storytelling
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Participatory Planning, Mobility Justice, Global South, Tactical Urbanism, Urban Design
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Prof Ashleigh FiltnessPronouns: She/herProfessor of Transport Human Factors and Sleep Science and Director of Knowledge Exchange and Innovation
Transport human factors, sleepiness, fatigue, transport safety, occupational safety
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automotive seating design, autonomous vehicle interiors, musculoskeletal health, healthy ageing, inclusive design, vehicle ergonomics and health.
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Animation, Storytelling, Illustration, Graphic Design.
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Heat stress Cold stress Thermal comfort clothing heat transfer Mathematical modelling of physiological processes Clothing and climate perception Haptical interaction with textiles
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Social Design Practice, Design Research, Speculative Design, Design Activism and Design Futures.
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Textiles, Digital Textiles
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Sustainable Design, Design for Sustainable Behaviour, Material Change, Design for the Circular Economy, User-centred Design
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Historic art and architecture; conceptual art; curation.
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Digital human modelling; inclusive design; occupant accommodation; automotive interior packaging; workplace design; modular product design; drawing research.
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Dr Nathaniel KaillPronouns: He/himResearch Associate in the Circular Economy of Small Medical Devices
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Illustration, Graphic Design, Animation, Advertising, Photography
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User Experience Design (UX), Extended Reality (XR), Anthropometrics, Human Factors, Usability, Academic Writing.
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Industrial Design, Design for Digital Fabrication, Design Education & Design research.
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Biotechnology, Circular Design, Design for Sustainability, Materials Science, Textile Chemistry, Textile Design
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Digital cultural heritage, human-computer interaction, user experience design, design fiction, intangible cultural heritage
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CAD, CAM, CNC, 3D printing.
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Contemporary British and Irish Theatre; Political Theatre; Globalisation and Nationalism; Gender Studies and Feminism; The work of Martin McDonagh, Harold Pinter, and Sarah Kane; Adaptation Theory and Practice; Applied Drama and Theatre in Education
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Writing for the storytelling industry - including playwriting, screenwriting, radio and audio. Dramaturgy, theatre and performance, women in early radio, comedy writing and performance.
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Sculpture, installation, site-specific practices, drawing, CAD, and the history of contemporary art.
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Illustration, Graphic Design, Video, Animation, Photography, UX
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Urbanism, Graphic Design, Cultural Heritage
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Industrial design; Design methods; Design ergonomics; Assistive product design; Inclusive design; Universal design; Product semantics; Consumer behaviour; Validation of design intervention; Design innovation.
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Creative writing, Fine Art, Philosophy.
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Experience Design; Industrial Design; Responsible Design.
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Inclusive design, digital inclusion, human-computer interaction, accessibility, usability.