Is drawing utilised sufficiently as a fundamental tool for thinking across disciplines?
How aware are we of conventions?
How is drawing as an experimental approach and attitude distinct from drawing as an outcome and discipline?
How has the practice of drawing in education changed, and how do we ensure its continued relevance in an increasingly digital age?
What role can drawing play at each stage of the design process, and in enhancing design thinking?
What are some cross-disciplinary case study uses of drawing as a problem solving and creative ideas generation tool?
Is the teaching of drawing distinct from the teaching of art and design, and what current role does it play?