Loughborough University
Leicestershire, UK
LE11 3TU
+44 (0)1509 263171
Loughborough University

Loughborough Design School

Design Education Research Group

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Key interests

Technology mediated learning

The Internet is becoming an ever more important resource for teaching and learning in design and technology education. This is reflected in a research project which began in 2005 concerning the effectiveness of websites, particularly those concerning sustainable design decisions.

It is also a key aspect of Gisli Thorsteinsson's research 'Using a virtual reality learning environment to support the ideation process in the context of Innovation Education in Iceland: an action research project'.

Computers and handheld devices

A publication summarising the 2005/6 IDATER Online conference concerning E-learning in science and design and technology and including aspects of the above projects, has now been published and can be freely downloaded.

Research In Technology Mediated Learning is currently being developed by Christine Turner, who is undertaking research into the use of a school-based intranet in science education and Rachael Hart, who is investigating the use of 'Vodcasting' (Video podcasting) in science education.

If you are interested in this kind of research area, then please contact either or .

A further area of development is the integration of interaction design with electronic product design and prototyping, and is exploring the application of Processing, Arduino, Adobe Flash and Apple iPhone application developments.

Processing is an open-source programming language and environment for those wishing to program images, animation, and interactions. Some of this work has involved programming touch screen devices with graphical user interfaces.

Similarly, Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and a freely downloadable development environment; it is intended for designers, hobbyists, and those interested in creating interactive objects or environments. Adobe Flash is used in interaction design as a platform for graphical interaction.

Recent work has involved evaluating and integrating Arduino and Flash into a common suite of learning resources for use by final year project students in the department. These resources were developed by , Tom Page and Caroline Lowery a learning technologist based at Loughborough University and funded by the Centre of Excellence and Teaching in Engineering (Eng-CETL).

Current work concerns Apple iPhone application development and considers the use and development of iPhone apps as tools for technologists, designers and design educators.

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