My work is focussed on concept and direction for the purposes of games and animation.
Over the past year I have worked with classmate Jessica Thomas and students of Game Programming at Goldsmiths to design and produce a game whose intention is, through narrative-based mechanics, to create a space free from anxiety. By combining the mechanics of different genres of games and researching visual cues associated with calm spaces, Fi's Cafe functions as a space for those who experience anxiety often in day-to-day life and would appreciate a scenario that utilises curiosity as opposed to adrenalin to progress. My part in its design has been in designing and modelling the environments, concepting the mechanics, and directing the work of the team.
Involved with Lamplight Press
Work submitted to student-led Label Magazine
Numerous committee positions for societies and degree course